Gold and Dollar Rates in Pakistan Today — Friday 6 November 2026: 24K Gold Rs 421,125–435,500 per Tola, Dollar Flat at Rs 276.60–277.10
Affinity for iPad launched on 2 November 2026 as a completely free, all-in-one creative suite from Canva, and it changes the economics of serious design work on Apple's tablet overnight. Where professional-grade iPad design apps have historically meant either a subscription bill or a one-time purchase per app, Canva's new release puts four full studios — Sketch, Vector, Pixel and Layout — into a single free download. This article explains exactly what Affinity for iPad is, what it can and cannot do, how it compares with Procreate, Adobe Fresco and Photoshop on iPad, and who should realistically switch to it.
Everything below is grounded in the launch-day reporting from MacRumors, 9to5Mac, The Verge, DPReview, MacObserver, yuphora, indietooling, appdook, rrtechpulse and greybugphotography, plus Canva's own product pages. Where a detail was uncertain or differently reported across outlets, it is fenced as reported rather than stated as fact.
The headline fact is simple and dramatic. Canva released Affinity for iPad on 2 November 2026, free for individuals, with no paid tier required to use its core tools. The app arrived a day earlier than the 3 November date that Thurrott had reported in late October, and coverage quickly spread across MacRumors, The Verge, 9to5Mac, DPReview and MacObserver — a breadth of press that signals this is not a minor update but a genuine event in the creative-software world.
Why does a free design app matter so much? Because the iPad has spent a decade earning its place as a professional creative device — Apple Pencil hardware, ProMotion displays, M-series chips — while the software side kept charging professional prices. Designers, illustrators, photographers and students have been choosing between subscription-locked tools and paid-per-app tools, each with gaps the others filled. Nobody offered a single free app that could sketch, draw vector graphics, retouch RAW photos and lay out a multi-page print document. Affinity for iPad is the first to try, and it arrived with the credibility of the Affinity brand behind it.
There is one important nuance to the word "free," and it will come up repeatedly in this article: a free Canva account is required to use the app (reported by MacRumors, yuphora, indietooling and appdook alike). The app itself costs nothing, but you sign in with Canva credentials before you start. For most users that is a trivial step; for anyone allergic to accounts, it is worth knowing before you tap install.
Forget the old Affinity layout you may remember from the App Store, where Designer, Photo and Publisher were three separate purchases. The new iPad app merges all four creative disciplines — Sketch, Vector, Pixel and Layout — into one interface, one workspace, one file format. You switch between studios without leaving the app, and everything you do lives in the same .af file.
Here is what each studio does:
The "one file" part deserves emphasis. Because all four studios live in the same document, you can sketch an illustration, trace it into vector shapes, drop it into a photo composite and place the whole thing into a print layout — without exporting, without opening a different app, without converting formats. The .af files you create on iPad also open directly in the desktop version of the all-in-one Affinity app (per MacRumors), so a workflow that starts on the couch can finish at a desk without friction.
That unified architecture is the product's defining idea. Procreate is a drawing app; Photoshop on iPad is a photo editor; page-layout apps are their own niche. Affinity for iPad is positioned as the whole pipeline in one place, and that is what makes the free price so disruptive.
None of this happened by accident. Canva acquired Serif — the UK company behind Affinity — and then relaunched Affinity in 2025 as a single all-in-one Mac and Windows app, folding the previously separate Affinity Designer, Photo and Publisher into one product. The iPad app is the second act of that consolidation.
The strategy looks deliberate and data-driven. According to MacRumors, Canva says the relaunched desktop app attracted more than 7 million sign-ups — a number that evidently convinced the company the freemium model works for pro tools. An iPad version was promised for 2026, and it has now arrived, keeping that promise.
Why does the backstory matter to you as a user? Because it explains the product's priorities and its likely future. Canva did not buy Affinity to kill it; it bought Affinity to give its ecosystem a professional-grade creative tier, and to funnel that tier's users toward Canva's paid AI features (more on those in section 9). That means the free core app is not a loss-leader likely to be withdrawn next quarter — it is the on-ramp to a business model Canva already knows works. It also means future development will track Canva's roadmap: AI-assisted features for premium subscribers, core pro tools free for everyone.
A second, quieter signal: the three older separate Affinity 2 iPad apps — Designer 2, Photo 2 and Publisher 2 — still appeared on the App Store on launch day, each listed at $0 in the US as of 2 November (reported by rrtechpulse). If you bought them years ago, nothing has been taken away from you. But for new users there is no reason to start anywhere except the new unified app.
Sketch Studio is where most iPad creatives will start, and it has been engineered around the Apple Pencil rather than merely compatible with it. The studio ships with a customizable brush library of 350+ editable brushes that respond to pressure, tilt and barrel roll (MacRumors, appdook) — the full vocabulary of the Apple Pencil Pro.
Apple Pencil Pro support is explicit and complete: barrel roll, squeeze, hover, pressure and tilt are all wired into the experience (per MacRumors). The squeeze gesture can trigger shortcuts, hover previews brush size and position before you touch down, and barrel roll rotates shaped brushes as you draw — the kind of hardware-software integration that makes digital drawing feel less like software and more like a physical medium.
One genuinely useful feature stands out in the launch coverage: "Sketch to Shapes" converts your hand-drawn forms into editable vector shapes (MacRumors). Rough out a logo concept or a UI wireframe by hand, and the app tidies your wobbly circles and rectangles into clean geometry you can then refine with vector tools. For designers who think with a pencil first, this single feature collapses the traditional sketch-then-trace workflow into one gesture.
Practical advice for getting the most from Sketch Studio:
How does it stack up as a drawing experience? On paper it belongs in the same conversation as Procreate — pressure, tilt, a huge brush library, Pencil Pro gestures. The honest caveat is that Procreate has a decade of community-built brushes and an enormous tutorial ecosystem, while Sketch Studio's community resources are effectively day-old. If you draw for a living, expect to spend your first week rebuilding muscle memory and brush presets; the engine is professional, the ecosystem is brand new.
One more practical note on the brushes themselves: because every brush is editable, resist the urge to download dozens of third-party packs on day one. A better approach is to pick three workhorse brushes — one pencil, one inker, one painter — and tune their pressure curves, spacing and tilt response to your hand over a few sessions. A small set of brushes calibrated to your grip will outperform a library of hundreds you have never tuned. Save each tuned brush as a preset, name it clearly, and build outward only when a project genuinely demands a texture you cannot make. This discipline also keeps the brush panel fast and your workflow consistent across projects, which matters more than variety when deadlines arrive.
Pixel Studio inherits the Affinity Photo lineage, and its headline capabilities are the ones that have historically justified expensive subscriptions. It offers RAW editing, non-destructive adjustments and a Mask Tool engineered to trace difficult edges — hair, fur, translucent fabric — with the Apple Pencil (MacRumors).
Non-destructive editing is the key term here. Adjustments live as live, re-editable layers rather than baked-in changes, so you can revisit exposure, white balance and grading decisions at any point. Combined with RAW support, this gives photographers a genuine Lightroom-style develop workflow on the iPad — free.
The Mask Tool deserves a closer look because masking is where amateur and professional retouching visibly diverge. Tracing flyaway hair or animal fur with a finger is miserable; doing it with a pressure-sensitive pencil that refines the edge as you work is the difference between a selection that looks cut out and one that looks photographed. If your work involves portraits, product shots with soft edges, or any compositing, this is the tool to learn first.
A sensible first-week routine for photographers:
For photographers, Pixel Studio is arguably the single strongest argument for the app: a non-destructive RAW workflow with pro masking, free, in an app that also lays out your portfolio. The gap versus Photoshop on iPad is real in places — Adobe's cloud-synced ecosystem and its AI selection tools are ahead — but for editing craft rather than ecosystem lock-in, Pixel Studio covers the fundamentals completely.
A word on structuring your edits, because non-destructive tools reward good habits. Work top-down in a consistent layer order: RAW develop adjustments first (exposure and white balance, which everything else depends on), then global tonal adjustments, then local adjustments and retouching, then creative grading last. Keeping that order means you can revisit an early decision — say, the white balance — without unpicking everything built on top of it. Name your adjustment layers as you go ("sky darken," "skin retouch," "final grade") so the file still makes sense when you reopen it in six months, and keep one untouched duplicate of the background layer at the bottom of the stack as your before/after reference. These are small disciplines, but they are what separate a file you can hand to a client from a file only you can decipher.
Vector Studio is the Affinity Designer side of the family: logos, icons, illustrations, typography and interface design built from mathematically clean, infinitely scalable shapes. Everything drawn here stays editable and resolution-independent, so a logo designed on the iPad is equally valid on a business card and a billboard.
The practical power of vectors on a tablet is easy to underestimate. A freelance designer can sketch a client concept in Sketch Studio (section 4), convert it with Sketch to Shapes, refine the curves in Vector Studio, and hand off production-ready SVG or PDF files — all from a coffee shop. The vector toolset is the bridge between illustration and deliverable.
What to verify before committing client work to it: the launch coverage is lighter on Vector Studio specifics than on Sketch and Pixel, which suggests its toolset is the mature, carried-over Affinity Designer core rather than anything newly invented. That is reassuring rather than worrying — Affinity Designer's pen tool, node editing, boolean operations and typography controls were already professional-grade on desktop. But do run your own checks on text-on-path, corner rounding and export fidelity for your specific deliverables before promising a client a workflow you have not tested.
Treat Vector Studio as the quiet workhorse of the four: less flashy than the drawing engine, more valuable to anyone whose output has to survive at any size.
For logo and identity work specifically, build a repeatable check into your routine: design at a comfortable zoom, then zoom out to favicon size and check legibility, then export a test SVG and open it in a browser to confirm the curves survived. Vector work fails silently — a node handle nudged wrong at 400% zoom becomes a visible kink on a billboard. Keep a habit of reviewing outlines (not fills) periodically, since outline view reveals stray points and overlapping paths that filled previews hide. And when a client asks for "the logo in every format," your export list is short and standard: SVG for web, PDF for print, PNG at multiple sizes for everything else — all of which the app produces natively.
Layout Studio is the one that will surprise people — it is genuinely unusual to find multi-page document layout with master pages and print-ready output in a free iPad app. You can build brochures, magazines, portfolios, books and presentations with master pages controlling repeated elements, then export press-ready PDFs (MacRumors).
Master pages are the feature that separates layout software from "a drawing app with pages." Set up your headers, footers, page numbers and background grids once on a master, apply it across dozens of pages, and change it once to update everywhere. For anyone producing a portfolio, a zine, a pitch deck or a multi-page client document, this is the difference between professional output and a struggle.
A few honest boundaries apply at launch. The desktop app's Books feature — for managing long multi-document publications — is among the features missing from the iPad version (section 10), as are Data Merge and the Batch tools. Layout Studio on iPad is excellent for documents you build as single projects; for automated, data-driven publishing at scale, the desktop app remains the right tool.
Workflow tip for new users: build your master pages before you place a single image. Define your grid, your text styles and your running headers first, then flow content in. Every professional layout artist works this way, and the iPad interface — designed specifically for the tablet rather than scaled down from desktop (MacRumors) — reportedly makes the setup phase comfortable rather than cramped.
Here is the practical onboarding path, studio by studio. Total time from App Store to productive work: under an hour, including the account sign-up.
Step 1 — Install and sign in. Download the app (1.9GB, so use Wi-Fi), and note the requirement of iPadOS 18.0 or later. Open it and sign in with a free Canva account — this is mandatory, not optional. If you already have a Canva account, use it; your work can later move straight into Canva's ecosystem (section 12).
Step 2 — Check your iPad is supported. Per Apple's iPadOS 18 compatibility list as reported by appdook: 7th-generation iPad and later, 3rd-generation iPad Air and later, 5th-generation iPad mini and later, and 2018 iPad Pro and later. If your iPad is older, do not despair — the older Affinity Photo 2 for iPad is still listed on the App Store, free, and runs on iPadOS 15 (appdook). See the full compatibility table in section 11.
Step 3 — First project in Sketch Studio. Create a new document, open Sketch Studio, pick a pencil brush, and draw. Then try the signature move: sketch a rough shape, select it, and run Sketch to Shapes to watch it convert to editable vectors. Switch to Vector Studio and nudge the nodes. You have just used two studios in one file — that is the whole product thesis in thirty seconds.
Step 4 — First project in Pixel Studio. Import a photo (a RAW file if you have one), apply a couple of non-destructive adjustments, then try the Mask Tool on a tricky edge. Export as JPEG for sharing and keep the .af master.
Step 5 — First project in Layout Studio. Create a multi-page document, set up one master page with a header and page number, apply it to four pages, and place your Sketch Studio illustration and your Pixel Studio photo into the layout. Export a PDF. You have now touched all four studios and produced a finished, print-ready document — free, on a tablet.
Step 6 — Send it to Canva (optional). If you use Canva for presentations, social posts or team collaboration, try the direct send-to-Canva path so you understand where the free app ends and the Canva ecosystem begins.
This section matters more than any feature list, because "free" in creative software always has fine print. Here is the complete, verified breakdown: the four studios and every core tool are free; a free Canva account is required; the only paid features are the Canva AI Studio tools.
| Item | Cost | Details |
|---|---|---|
| Sketch, Vector, Pixel, Layout studios | Free | Full core toolsets, no feature paywall on the pro tools themselves |
| Canva account sign-in | Free (required) | Mandatory to use the app; reported by MacRumors, yuphora, indietooling, appdook |
| Generative Expand | Paid — Canva premium plan | AI Studio tool; extends image canvases with generated content |
| Image upscaling | Paid — Canva premium plan | AI Studio tool; increases image resolution |
| Noise reduction | Paid — Canva premium plan | AI Studio tool; cleans noisy images |
| Decompose Layer | Paid — Canva premium plan | AI Studio tool; splits a flat image into editable layers |
The premium plans that unlock those AI tools are Canva's standard tiers. US App Store prices reported by yuphora and indietooling: Canva Pro at $18/month or $143.99/year, Canva Business at $25/month or $250/year. UK pricing reported by appdook: £13/month, £100/year. Treat these as reported launch-day figures and check the App Store for current pricing in your region.
Two observations worth making. First, the paywall placement is genuinely user-friendly: Canva monetizes AI conveniences, not the craft tools. A student can draw, retouch and lay out a portfolio for four years without paying anything. Second, the pricing is Canva's ecosystem pricing, not Affinity's — you are buying into Canva Pro or Business, which also unlocks Canva's design platform. If you already pay for Canva Pro, the AI Studio tools come with what you have; if you do not, nothing in the core app nags you to start.
Related reading for the AI-curious: our guide on how to create AI images for free covers no-cost image generation options that pair well with a free design suite, and our roundup of top free AI video generators extends the same zero-budget thinking to motion.
This is the comparison every prospective user actually wants, so let us be precise about what each app is and where Affinity's free suite wins and loses. A note on pricing: competitor prices below are described as pricing models only — check the App Store for current figures, which change by region and over time.
| Affinity for iPad | Procreate | Adobe Fresco | Photoshop on iPad | |
|---|---|---|---|---|
| Price model | Free (Canva account required); AI tools need Canva premium | One-time purchase (check App Store) | Free tier with premium features via Creative Cloud (check Adobe) | Subscription via Creative Cloud (check Adobe) |
| Drawing / illustration | Sketch Studio, 350+ brushes, Pencil Pro gestures | Industry-standard brush engine, huge community library | Live brushes, vector + raster in one canvas | Good brushes, but photo-first app |
| Vector tools | Full Vector Studio | Limited (primarily raster) | Vector brushes included | Basic vector shapes only |
| Photo / RAW editing | Pixel Studio, RAW + non-destructive | Basic photo tweaks only | Limited photo editing | Full Photoshop editing, cloud sync |
| Page layout / print | Layout Studio, master pages, print PDF | None | None | None |
| AI features | Paid AI Studio tools (premium plan) | None built in | Some Adobe AI features | Adobe Firefly generative features |
| Ecosystem | .af files open on desktop Affinity; send to Canva | Standalone; exports widely | Adobe Creative Cloud sync | Adobe Creative Cloud sync |
Read the table as a map of trade-offs, not a ranking. Affinity for iPad wins on breadth-per-dollar: no other free app covers drawing, vectors, photo and layout together. Procreate wins on drawing-craft depth and community — a decade of brushes, tutorials and professional workflows that a launch-day app cannot replicate. Adobe Fresco wins for artists already inside the Adobe ecosystem who want live brushes synced across devices. Photoshop on iPad wins for photographers and retouchers who need Adobe's cloud pipeline and Firefly-powered tools.
The switching calculus is therefore personal. If you currently pay for one app to draw, another subscription to edit photos, and you have no layout tool at all, Affinity for iPad consolidates all three bills to zero. If you are a Procreate power user with a thousand custom brushes, switching costs you your library and your reflexes — try Affinity alongside Procreate before committing. If your clients demand PSD files with smart objects intact, note the import caveat in section 12: Photoshop smart objects flatten on import.
Free does not mean complete, and Canva has been refreshingly specific about what the iPad launch omits. The following desktop features are confirmed missing on iPad at launch (MacRumors, yuphora, appdook): Books, Batch processing, Data Merge, Quick Adjustments, the Info and Scope panels, macro recording, and the Astrophotography Studio. Affinity says more features are planned over time, with no dates given.
What do those gaps mean in practice?
The right way to read this list is as a statement of intent. The iPad app is a complete professional toolkit for individual creative projects; it is not yet a replacement for the desktop app in automated, long-document, or highly specialized workflows. If your work touches the missing features, keep the desktop app in the loop — your .af files move between the two freely. If it does not, you may never notice the gaps.
Requirements are modest but firm: a 1.9GB download and iPadOS 18.0 or later (yuphora, appdook). Here is the compatible lineup, per Apple's iPadOS 18 support list as reported by appdook:
| iPad line | Minimum supported model |
|---|---|
| iPad (standard) | 7th generation and later |
| iPad Air | 3rd generation and later |
| iPad mini | 5th generation and later |
| iPad Pro | 2018 models and later |
That coverage is generous — a 2018 iPad Pro is eight years old and still in the tent. And if your iPad is older than these cutoffs, you are not shut out: the older Affinity Photo 2 for iPad remains listed on the App Store, free, and runs on iPadOS 15 (appdook). It lacks the new unified studios, but it is a genuine pro photo editor for hardware Apple left behind.
Managing the 1.9GB footprint and performance on supported-but-older iPads is straightforward. Install over Wi-Fi, keep at least 4–5GB free beyond the app size so large documents have working room, and close background apps before heavy sessions with big RAW files or multi-page layouts. On A-series iPads, work at moderate canvas sizes and flatten or merge finished sections before adding more — the app is capable, but respecting older hardware keeps it smooth. If you regularly push hundreds of layers or hundred-megapixel panoramas, that is the workload where an M-series iPad earns its price.
Performance expectations by tier: on M-series iPads the app should handle large multi-studio documents comfortably; on older A-series models in the supported list, keep document sizes moderate and expect heavier operations (complex masks, large RAW files) to take longer. The interface was designed specifically for iPad rather than scaled down from desktop (MacRumors), which should help usability on smaller screens like the iPad mini.
File handling is where free apps often disappoint, so here is the verified picture. Exports cover JPEG, PNG, WebP, PDF, SVG, EPUB and INDD, and you can send work straight to Canva (indietooling). The .af format round-trips between the iPad app and the desktop all-in-one app.
Two entries deserve a second look. EPUB export makes Layout Studio viable for simple ebooks. INDD export — InDesign's format — is a meaningful olive branch to print professionals who collaborate with InDesign shops; verify fidelity on complex documents before promising it to a client, but its presence signals serious intent.
For web-bound work, note the WebP export option — it is the modern format of choice for fast-loading sites, and having it native in a free app removes one more conversion step from a web designer's pipeline. The practical rule: master in .af, deliver in whatever the destination wants, and never treat an export as your archive. Keep the layered .af original for every important project; exports are disposable, masters are not. And before you promise a client INDD or EPUB deliverables, run one representative document through the full export-and-reopen cycle and inspect it — format converters are never perfect, and discovering that on a deadline is how reputations get damaged.
Now the caveat, and it is an important one for Adobe migrants: Photoshop smart objects and Illustrator effects flatten on import (yuphora's FAQ). Your layered PSDs and AI files will open, but smart-object layers become flat pixels and Illustrator-specific effects bake in. Plan accordingly: keep your Adobe masters archived, export flat reference copies, and rebuild critical editable structure natively in Affinity rather than expecting a perfect one-click migration.
Practical migration checklist for switchers:
The short answer: almost everyone who is price-sensitive should at least try it; specialists with deep ecosystem investments should trial it alongside their current tools. Here are the verdicts by profile.
Students. Switch, or at least adopt. Four pro studios free, on hardware you already own, with a mandatory-but-free account — there is no longer a financial argument for pirating design software or settling for underpowered free tools. Build your portfolio in the same app from sketch to print layout.
Illustrators. Trial it seriously. The Sketch Studio engine, 350+ brushes and Pencil Pro integration are professional on paper, and Sketch to Shapes is a genuinely clever workflow shortcut. The open question is community depth: Procreate's brush ecosystem and tutorial library took years to build. Run both for a month; switch if the engine wins you over.
Photographers. Adopt for editing, keep your DAM where it is. Pixel Studio's RAW, non-destructive and masking toolset covers the craft of editing completely. If you depend on Lightroom's catalog management or Photoshop's cloud sync and Firefly tools, Affinity complements rather than replaces — edit here, organize there.
Print and layout designers. Adopt with the desktop app as backup. Layout Studio's master pages and print-ready PDF export are real, but the missing Books, Data Merge and Batch features (section 10) mean long or automated publishing stays on desktop. The .af round-trip makes the two-device workflow painless.
Existing Affinity users. This is your upgrade path. The unified app supersedes the three separate Affinity 2 iPad apps; your skills transfer directly and your files open in the new format family.
Freelancers and small studios. The strongest economic case of all. If you currently maintain a patchwork — a paid drawing app, a photo subscription, no layout tool — Affinity for iPad consolidates your software costs toward zero while keeping your files portable via .af and standard exports. The caveat is client compatibility: confirm deliverable formats with each client before switching their projects over, and keep one Adobe-capable machine or subscription in the studio until your Affinity pipeline has survived a few real deadlines.
Adobe subscribers. The hardest switch, for the most rational reason: ecosystems. If your clients, collaborators and archives are Adobe-native — smart objects, shared libraries, cloud documents — the import flattening caveat (section 12) is a real cost. Trial Affinity for personal or new-client work first; migrate only when the economics or the toolset clearly win.
Most early frustration with a new pro app comes from avoidable mistakes, not from the app's limits. Here are the seven to dodge:
The account requirement itself deserves a clear-eyed look, because this is the privacy half of the free-app bargain. A free app from a company investing heavily in AI invites one obvious question: is my work training their models? Canva's stated position, reported by indietooling, is that content created in Affinity is not used to train its AI.
That is a clear, quotable commitment, and it matters more than it might seem. Creative professionals have watched several platforms blur the line between hosting work and harvesting it; an explicit no-training pledge removes the main principled objection to the mandatory Canva account. The usual caveats apply — read the current terms yourself, since policies can change — but at launch the privacy posture is about as clean as a free pro app gets. Canva gets a registered user, ecosystem lock-in potential, and an upsell path to premium AI tools; you get four pro studios free. That is the trade, stated plainly, and for most users it is a good one — but it should be a conscious choice, not a surprise discovered at the sign-in screen.
Yes — the app and all four core studios are free for individuals. The only paid features are the Canva AI Studio tools (Generative Expand, image upscaling, noise reduction, Decompose Layer), which require a Canva premium plan. A free Canva account is required to use the app.
Yes. Multiple launch outlets (MacRumors, yuphora, indietooling, appdook) confirm that signing in with a free Canva account is mandatory. Canva states that content you create is not used to train its AI.
You need iPadOS 18.0 or later and 1.9GB of free space. Supported models: 7th-gen iPad and later, 3rd-gen iPad Air and later, 5th-gen iPad mini and later, and 2018 iPad Pro and later. Older iPads can still use the free Affinity Photo 2 for iPad, which runs on iPadOS 15.
For many users, yes — Sketch Studio offers 350+ editable brushes with full Apple Pencil Pro support (pressure, tilt, barrel roll, squeeze, hover) plus Sketch to Shapes conversion. But Procreate's decade-deep brush community and tutorial ecosystem are unmatched, so professional illustrators should trial both before switching.
For editing craft — RAW develop, non-destructive adjustments, pro masking — Pixel Studio is a genuine free alternative. For Adobe ecosystem features (cloud sync, Firefly generative tools, smart-object workflows), Photoshop retains the edge, and smart objects flatten on import into Affinity.
At launch it lacks Books, Batch processing, Data Merge, Quick Adjustments, the Info and Scope panels, macro recording, and the Astrophotography Studio. Affinity says more features are planned over time, with no dates announced.
JPEG, PNG, WebP, PDF, SVG, EPUB and INDD, plus direct send-to-Canva. The native .af format opens in the desktop Affinity app as well.
They open, but with a caveat: Photoshop smart objects and Illustrator effects flatten on import. Archive your originals and rebuild critical editable structure natively in Affinity.
They require a Canva premium plan. Reported US App Store prices: Canva Pro $18/month or $143.99/year; Canva Business $25/month or $250/year. Reported UK prices: £13/month, £100/year. Check the App Store for current pricing in your region.
There is no urgent need — Designer 2, Photo 2 and Publisher 2 still appear on the App Store, each listed at $0 in the US as of 2 November. But the new unified app supersedes them, so new projects should start there.
Step back from the feature lists and the launch matters for a structural reason. For the first time, the full professional design pipeline — sketch, vector, photo, layout — is available free on the world's most popular creative tablet, from a company with the resources to maintain it. That resets expectations for every competitor: subscriptions and per-app purchases now have to justify themselves against zero.
It also matters for who gets to be a designer. A student with a base-model iPad and an Apple Pencil can now learn the same disciplines — genuinely, not in a watered-down "lite" version — that once required thousands of dollars in software. Canva's bet is that some fraction of those users will eventually pay for AI conveniences; the user's win is that the bet costs them nothing to take.
The honest reservations are real but bounded: the missing desktop features, the import flattening, the mandatory account, the day-old ecosystem. None of them changes the core verdict. Download it, sign in, spend a weekend running one real project through all four studios, and then decide — the trial costs nothing, which is precisely the point.
MacRumors — "Canva Releases Free All-in-One Affinity App for iPad" (Tim Hardwick, 2 Nov 2026): launch date, four studios, Sketch to Shapes, Apple Pencil Pro support, Pixel Studio RAW and Mask Tool, Layout Studio master pages, free Canva account requirement, paid AI Studio tools, missing desktop features.
yuphora: 1.9GB download and iPadOS 18 requirement, US App Store prices for Canva Pro ($18/month, $143.99/year) and Canva Business ($25/month, $250/year), smart-object/Illustrator-effect flattening on import, earlier 3 Nov date report.
indietooling: export formats (JPEG, PNG, WebP, PDF, SVG, EPUB, INDD), send-to-Canva, Canva's statement that Affinity content is not used for AI training, account requirement.
appdook: 350+ brush library with pressure/tilt/barrel-roll response, UK pricing (£13/month, £100/year), iPadOS 18 compatible iPad models, Affinity Photo 2 for iPad still free on iPadOS 15, missing desktop features.
MacObserver: launch coverage of Affinity for iPad.
rrtechpulse: older Affinity 2 iPad apps (Designer 2, Photo 2 and Publisher 2) listed at $0 in the US on 2 Nov 2026.
greybugphotography: launch coverage of Affinity for iPad.
Affinity official site: product information for the Affinity suite.
Comments
Post a Comment